second life

Greg Verdino, chief strategy officer at social media consulting agency Crayon, argues corporate brands should integrate social media and community capabilities rather than simply creating branded spaces. For instance, he pointed to successful interactive corporate applications by book publishers involving virtual author tours and readings with authors. So says Enid Burns (Mr Burns’ sister?) over [...]

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If, as a business communicator, you are irrelevant to your company then why should you get your salary? Say goodbye to your nice house, your nice car, your kids’ private educations, your wine cellar, your holidays on Hamilton Island.

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Courtesy of the ever-vigilant Stefan Didak: "The Pentagon is running an artificial intelligence program to see how people will react to propaganda and to government-inflicted terror. The program is called Sentient World Simulation: "U.S defense, intel and homeland security officials are constructing a parallel world, on a computer, which the agencies will use to test [...]

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Messenger Press, one of our local papers, interviewed me last week for a feature story on Second Life. Since they don’t post their feature stories on their website, I took a scan of it. UPDATE: After much playing around, I’ve got a FAR more sensible file-size pdf (510k), which prints out as 2xA4 pages. Page [...]

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From my Second Life blog “There’s no dark side of the moon; it’s all dark”Pink Floyd, Dark Side of the Moon Says HitSearch in a media release: eitarosoft, inc. today announced that they have successfully developed a 3D virtual world service on Google’s platform “Android”. The conventional 3D virtual world service required the use of [...]

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Mark Jones has posted the fascinating four-way discussion he, Trevor Cook, Brian Prentice (research VP of emerging trends, Gartner) and myself enjoyed the other week. We have a lot of sympathy for corporate Australia — the potential legal threat of employee-generated content is real in some instances — but as Brian in particular kept pointing [...]

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cross-posted from Lee’s Second Life blog Lee Laperriere relaxes and reclines, watching another gorgeous sunrise from his new home. Situated on a man-made island with nothing but a glorious view of the sea, and with a lovely little beach hut and a couple of recliner chairs, our hero can escape the hurly-burly of business, academic [...]

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I don’t usually post my FIR reports on my Second Life research blog, but since this whole report is about Second Life and 3D collaborative virtual environments (aka CVEs) I figure it’s as good a place as any to post it. So I have, and I’ll post it here too. So there! In this week’s [...]

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It’s out now, folks! [updated: links now work -- oops!] Trevor Cook and I have slaved away in an entirely slavish fashion to produce the all-new, all-singing Third Edition of our runaway best seller. (pssst… it’s free) In this year’s Edition every chapter has either been written from scratch or ferociously updated: Introduction Australian organisations: [...]

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Research: partner companies required

by Lee Hopkins on March 18, 2008 · 0 comments

in marketing,second life

My research project has reached the stage where I need to work with two or three partners. Here is what I am looking to do, and what would be required of these partners: You are: a small-medium sized company (min. 11 employees, max. 250; turns over between US$3m and US$80m per year [€2M – €50M]) [...]

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